Cognitive Science 0122 - Intro to Tabletop Game Design

Fall
2016
1
4.00
Robert Daviau
09:00AM-10:20AM M,W
Hampshire College
321104
Adele Simmons Hall 221
radCS@hampshire.edu
In this course, students will play, analyze, and design tabletop games to introduce them to the concepts of game design. We will make good use of the Hampshire Game Library. Assignments will be project-based and are intended to provide both crucial practice of skills and useful additions to a portfolio. The course will include three primary parts. First, students will play and analyze existing games on a weekly basis. Second, students will work in small teams creating initial prototypes highlighting different aspects of game design. Third, each student will individually design an original game. Frequent critiques and playtests will increase students' ability to give and receive thoughtful feedback and to learn how to iterate effectively.
Arts, Design, and Media Mind, Brain, and Information Independent Work In this course, students are expected to spend at least six to eight hours a week of preparation and work outside of class time. This time includes playing games, designing prototypes, and playtesting prototypes. There will also be written evaluations of games, pitch preparations, and rules writing and analysis. $30 to cover components for prototypes. Can be waived if there is hardship.
Permission is required for interchange registration during the add/drop period only.