Cognitive Science 0108 - 3D Modeling

Fall
2018
1
4.00
Jennifer Gutterman
04:00PM-05:20PM M;04:00PM-05:20PM W
Hampshire College
327206
Adele Simmons Hall 126;Adele Simmons Hall 126
jgCS@hampshire.edu
In this course, students will focus on workflow and techniques for creating polygonal surface models for game assets, character models and 3D environments for animation and video games, as well as 3D prototyping for physical game assets. This class will focus on poly resource management, modeling workflow and the creation of 3D assets from conception/reference art through modeling, basic materials, lighting and rendering. Project requirements will range in complexity and detail, and students are expected to work outside of class to apply in-class demonstration of techniques to projects and assignments.
Arts, Design, and Media Mind, Brain, and Information Independent Work As with most things, the more time you put into this course, the more you will get out of it. You should expect to spend at least eight hours per week (on average) doing activities outside of class, including assignments, reading, playing, playtesting, experimenting, and anything else related to the subject matter.
Permission is required for interchange registration during the add/drop period only.