English 497G - ST-Game Design Fundamentals
Spring
2023
01
3.00
Jen Gutterman
W 4:00PM 6:30PM
UMass Amherst
60918
Bromery Center for Arts 439
jgutterman@umass.edu
In this course students will look at game design and game mechanics development for predevelopment of digital, analog or hybrid games. Students will explore the process of game design and work through game concept creation, iterative game design, playtesting and documentation for a variety of games. While this class will not specifically focus on the creation of digital games, the game documentation process of digital games will be followed and move into paper prototyping of physical game assets that is inherent to all forms of game development in both analog and digital format. Students will develop several game concepts, prototyping an individual game and then develop a paper prototype of a digital, analog or hybrid game as part of a collaborative group for the final project. This course will require student participation in class discussion, playtesting and constructive critique of each other's work. At the end of this course students should understand the process of iterative game design and game development.