Education 190D - Learning/Play, Games & Sport
Fall
2025
01
4.00
Linda Griffin
TU TH 1:00PM 2:15PM
UMass Amherst
62203
Furcolo Hall 101
lgriffin@umass.edu
Sport matters to individuals, teams, communities, universities, countries and beyond. Sport sociologists have stated that contemporary sport is a microcosm of society; in fact it is difficult to understand contemporary society and culture without recognizing the position of games and sport (Jarvie, 2012). While it is critical to examine through research the influences of sport through such aspects of society such as ecology, ethics, democracy-in-action and social issues across major sporting events and across lifestyles and alternative cultures, it is also important to consider the individual development of those who play considering these broader notions. Through play, game and sport students will have the opportunity to explore learning theories, leadership skills, and developmentally appropriate practices that inform best practices related to leading and learning sport. The course is based on experiential learning. Experiential learning is an educational approach that involves practical applications and hands-on activities that allow individuals to directly participate in the learning process and gain valuable knowledge, skills, and insights.
In experiential learning, students are encouraged to reflect on their experiences, analyze the outcomes, and draw meaningful conclusions from them. This approach promotes critical thinking, problem-solving, and decision-making capabilities. Experiential learning also fosters a deeper understanding and internalization of concepts, as learners we can apply theoretical knowledge in practical settings. Overall, experiential learning is an approach that enhances learning outcomes, promotes active engagement, and prepares individuals for real-world challenges and success. This course will provide potential educators with familiarity with the best practices in teaching and/or coaching youth in sport. (Gen. Ed. SB)