Cognitive Science 0327 - Interdisciplinary Game Studio

Spring
2016
1
4.00
Patrick King
01:00PM-03:50PM W
Hampshire College
319754
Adele Simmons Hall 126
pkkCS@hampshire.edu
For permission to enroll, students should attend the first class prepared to submit a digital portfolio demonstrating their game development skills; final enrollment will be settled by the second class meeting. In the course, students will design, develop, and publish a digital game in a single semester under the leadership and guidance of Professor King. Though the professor will provide team leadership and game direction, the students will be the ones creating the game, including game design, concept art, storyboards, modeling, rigging, animation, shading, lighting, compositing, game programming, tool programming, project management, audio design, marketing, and publishing. We will develop the game using Unity and ideally publish to the Apple App store, the Android Marketplace, and possibly more platforms as well. We will make a free game, and release all assets and code generated in the class to the public domain. Students are expected to be skilled in at least one discipline relevant to game development, listed above.
Independent Work Prerequisite: At least two courses in a discipline or disciplines related to game development (programming, art, design, audio, management, etc.). As with most things, the more time you put into this course, the more you will get out of it. You should expect to spend at least seven hours per week (on average) doing activities outside of class, including assignments, reading, playing, playtesting, experimenting, and anything else related to the subject matter.
Multiple required components--lab and/or discussion section. To register, submit requests for all components simultaneously.
UNSP-0000 is a recommended corequisite to this course.
Permission is required for interchange registration during all registration periods.