Computer Science 497C - ST-SpecTopics/ComputerGraphics

Spring
2018
01
3.00
Evangelos Kalogerakis
TU TH 2:30PM 3:45PM
UMass Amherst
62073
55482
This course introduces the fundamental concepts of two-dimensional (2D) and three-dimensional (3D) computer graphics. It covers the basic methods needed to model, render, and animate 3D objects. Topics include raster displays, line drawing, affine and perspective transformations, windows and viewpoints, clipping, visibility, illumination models, reflectance models, radiometry, curves and surfaces, shading, texture mapping, ray tracing, graphic toolkits, animation, and 3D printing. Throughout the class, students will learn algorithmic ways to model the visual world, and write Java programs to implement various computer graphics algorithms. This course counts as a CS Elective toward the CS major (BA or BS).
Open to Computer Science students. COMPSCI187/ECE242&INFO150... MEETS WITH COMPSCI 373. STUDENTS NOT MEETING SPECIFIC PREREQUISITE OF COMPSCI 240 WHO HAVE RELEVANT COURSEWORK MAY BE CONSIDERED WITH INSTRUCTOR PERMISSION IF AVAILABLE SEATS. STUDENTS NEEDING SPECIAL PERMISSION MUST REQUEST OVERRIDES VIA THE ON-LINE FORM: https://www.cics.umass.edu/overrides.
Permission is required for interchange registration during all registration periods.