Computer Science 590G - Game Programming

Spring
2020
01
3.00
Evangelos Kalogerakis
TU TH 4:00PM 5:15PM
UMass Amherst
41492
Goessmann Lab. Add rm 64
kalo@cs.umass.edu
41493
Game Programming introduces students to concepts of computer game development, including 2D and 3D modeling, character design, animation, game art, basic game AI, audio and video effects. The course will help students build the programming skills needed to turn ideas into games. Both runtime systems and the asset pipelines will be covered. Students will work on various game programming exercises with modern game engines and graphics APIs. This course counts as a CS Elective toward the CS major (BA or BS).
Open to junior and senior Computer Science majors who have completed COMPSCI 220, COMPSCI 311, and MATH 235 with a grade of C or better in each. LECT 01 FOR UNDERGRADS; LECT 02 FOR GRADS. SEATS HELD IN LECT 02 FOR INCOMING GRAD STUDENT REGISTRATION. STUDENTS NEEDING INSTRUCTOR PERMISSION MUST REQUEST OVERRIDES VIA THE ON-LINE FORM: https://www.cics.umass.edu/overrides.
https://spire.umass.edu
Permission is required for interchange registration during all registration periods.