Computer Science 590G - Game Programming
Spring
2020
02
3.00
Evangelos Kalogerakis
TU TH 4:00PM 5:15PM
UMass Amherst
41493
Goessmann Lab. Add rm 64
kalo@cs.umass.edu
41492
Game Programming introduces students to concepts of computer game development, including 2D and 3D modeling, character design, animation, game art, basic game AI, audio and video effects. The course will help students build the programming skills needed to turn ideas into games. Both runtime systems and the asset pipelines will be covered. Students will work on various game programming exercises with modern game engines and graphics APIs. This course counts as a CS Elective toward the CS major (BA or BS).
Open to MS-CMPSCI students. LECT 01 FOR UNDERGRADS; LECT 02 FOR GRADS. SEATS HELD IN LECT 02 FOR INCOMING GRAD STUDENT REGISTRATION. STUDENTS NEEDING INSTRUCTOR PERMISSION MUST REQUEST OVERRIDES VIA THE ON-LINE FORM: https://www.cics.umass.edu/overrides.
https://spire.umass.edu