Practicum
Not available at this time.
Honors Research
The Commonwealth Honors College thesis or project is intended to provide students with the opportunity to work closely with faculty members to define and carry out in-depth research or creative endeavors. It provides excellent preparation for students who intend to continue their education through graduate study or begin their professional careers. The student works closely with their 499Y Honors Research sponsor to pursue research on a topic or question of special interest to them in preparation for writing a 499T Honors Thesis or completing a 499P Honors Project.
Honors Thesis
Honors Thesis expectations are high. The intended end-product is a traditional research manuscript with accompanying artifact(s), all theses:
- are 6 credits or more of sustained research on a single topic, typically conducted over two semesters.
- begin with creative inquiry and systematic research.
- include documentation of substantive scholarly endeavor.
- culminate in an oral defense or other form of public presentation.
Honors Project
Honors Project expectations are high. The intended end-product is a traditional project manuscript with accompanying artifact(s), all projects:
- are 6 credits or more of sustained research on a single topic, typically conducted over two semesters.
- begin with creative inquiry and systematic research.
- include documentation of substantive scholarly endeavor.
- culminate in an oral defense or other form of public presentation.
HnrsThesisFoundtns&DepartCrFic
Topic Title: Foundations and Departures in Creative Writing: Fiction, Poetry, and Literary Non-Fiction (499-seminar)
Practicum
Not available at this time
Practicum
Not available at this time
ST-Game Design Fundamentals
In this course students will look at game design and game mechanics development for predevelopment of digital, analog or hybrid games. Students will explore the process of game design and work through game concept creation, iterative game design, playtesting and documentation for a variety of games. While this class will not specifically focus on the creation of digital games, the game documentation process of digital games will be followed and move into paper prototyping of physical game assets that is inherent to all forms of game development in both analog and digital format.