In this course students will look at game design and game mechanics development for predevelopment of digital, analog or hybrid games. Students will explore the process of game design and work through game concept creation, iterative game design, playtesting and documentation for a variety of games. While this class will not specifically focus on the creation of digital games, the game documentation process of digital games will be followed and move into paper prototyping of physical game assets that is inherent to all forms of game development in both analog and digital format.