Machine Learning

Introduction to core machine learning models and algorithms for classification, regression, dimensionality reduction and clustering. The course will cover the mathematical foundations behind the most common machine learning algorithms, and their effective use in solving real-world applications. Requires a strong background in mathematics and programming.

Machine Learning

Introduction to core machine learning models and algorithms for classification, regression, dimensionality reduction and clustering. The course will cover the mathematical foundations behind the most common machine learning algorithms, and their effective use in solving real-world applications. Requires a strong background in mathematics and programming.

Distributed Computng & Systems

This course will teach the principles and practice of distributed systems as applied in today's cloud computing environments. The course will cover fundamental concepts in distributed computing including distributed clocks, consistency, fault tolerance, and consensus. The course will also cover popular cloud computing service models, related programming models, datacenter architectures, software-defined networking, and security and privacy issues in public clouds. The course will expose students to public cloud platforms such as Amazon EC2, Google Cloud Engine, Microsoft Azure etc.

Distributed Computng & Systems

This course will teach the principles and practice of distributed systems as applied in today's cloud computing environments. The course will cover fundamental concepts in distributed computing including distributed clocks, consistency, fault tolerance, and consensus. The course will also cover popular cloud computing service models, related programming models, datacenter architectures, software-defined networking, and security and privacy issues in public clouds. The course will expose students to public cloud platforms such as Amazon EC2, Google Cloud Engine, Microsoft Azure etc.

Game Programming

Game Programming introduces students to concepts of computer game development, including scene modeling, physics engines, animation, character rigging, game AI, and the basics of game UI, audio effects and networking. The course will help students build the programming skills needed to turn ideas into games. Students will work on various game programming exercises with the Unity game engine and a final game development project.

Game Programming

Game Programming introduces students to concepts of computer game development, including scene modeling, physics engines, animation, character rigging, game AI, and the basics of game UI, audio effects and networking. The course will help students build the programming skills needed to turn ideas into games. Students will work on various game programming exercises with the Unity game engine and a final game development project.

Internet Law and Policy

This course is meant for those looking for practical legal knowledge for use in Internet related endeavors. This course provides basic legal knowledge for Internet related legal issues with a focus on practical information for use by computer professionals. Topics covered are basics of the internet, basics of law and contract law, substantive laws, intellectual property law, basic ethical dealings, dealing with third parties, and policy issues.

Internet Law and Policy

This course is meant for those looking for practical legal knowledge for use in Internet related endeavors. This course provides basic legal knowledge for Internet related legal issues with a focus on practical information for use by computer professionals. Topics covered are basics of the internet, basics of law and contract law, substantive laws, intellectual property law, basic ethical dealings, dealing with third parties, and policy issues.

Intro/Comp & Network Security

This course provides an introduction to the principles and practice of computer and network security with a focus on both fundamental principles and practical applications through hands-on approach. Many of the principles are taught through examples. The key topics of this course are a brief introduction to computer networking; applied cryptography; protecting users, data, and services; network security, and common threats and defense strategies. Students will complete a number of practical lab assignments as well as auto-graded quizzes/assignments.

Intro/Comp & Network Security

This course provides an introduction to the principles and practice of computer and network security with a focus on both fundamental principles and practical applications through hands-on approach. Many of the principles are taught through examples. The key topics of this course are a brief introduction to computer networking; applied cryptography; protecting users, data, and services; network security, and common threats and defense strategies. Students will complete a number of practical lab assignments as well as auto-graded quizzes/assignments.
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