Reacting to the Middle Ages
This course uses an active learning pedagogy of role-playing games to teach about the society, culture, and politics of the medieval world. Students are assigned character roles with specific goals and must communicate, collaborate, and compete effectively to advance their objectives. Class sessions are run by students, students adhere to the philosophical and intellectual beliefs of these roles they must devise their own means of expressing those ideas persuasively in papers, speeches, or other public presentations to try to win the game.