Intro to Photography

An introduction to black-and-white still photography. The basic elements of photographic technique will be taught as a means to explore both general pictorial structure and photography's own unique visual language. Emphasis will be centered less on technical concerns and more on investigating how images can become vessels for both ideas and deeply human emotions. Weekly assignments, weekly critiques, readings, and slide lectures about the work of artist-photographers, one short paper, and a final portfolio involving an independent project of choice. 

Intro to Drawing

An introductory course in the fundamentals of drawing. This course will be based in experience and observation, exploring various techniques and media in order to understand the basic formal vocabularies and conceptual issues in drawing; subject matter will include still life, landscape, interior, and figure. Weekly assignments, weekly critiques, final portfolio.

Limited to 14 students with 4 seats reserved for first-year students. Fall and Spring semesters. Fall 2025: Visiting Lecturer Phipps. Spring 2026: Visiting Assistant Professor Flanagan.

Intro to Printmaking

An introduction to intaglio and relief processes including drypoint, engraving, etching, monoprints, woodcut and linocut. The development of imagery incorporating conceptual concerns in conjunction with specific techniques will be a crucial element in the progression of prints. Historical and contemporary references will be discussed to further enhance understanding of various techniques. Critiques will be held regularly with each assignment; critical analysis of prints utilizing correct printmaking terminology is expected.

Intro. to Art and Code

(Offered as ARHA 106 and FAMS 106) Introduction to computer programming for studio artists. In this course, students will explore the qualities intrinsic to artistic expression with computers. By writing code to generate text and graphics, students explore such concepts as nonlinearity, indeterminacy, glitch, and emergence. Accompanying critical discussion will consider key practitioners in the field. Through progressive weekly projects, students will gain a foundation for working with code in art. Designed for students with little to no programming experience. 

Practice of Art

An introduction to two- and three-dimensional studio disciplines through hands-on engagement with materials supplemented by lectures, demonstrations and readings. Students will work through a variety of projects exploring drawing, sculpture, painting and hybrid forms. Work will be developed based on direct observation, memory, imagination and improvisation. Formal and conceptual concerns will be an integral aspect of the development of studio work.

TIME

(Offered as ARCH 369, EUST 369, GERM 369, and THDA 281) This research seminar will explore conceptions of time as they have informed and influenced thought and creativity in the fields of cultural studies, literature, architecture, urban studies, philosophy, neuroscience, performance, and the visual, electronic, and time-based arts.

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