Division III Seminar in CYL

This seminar is designed for students pursuing a Division III project related to childhood, youth, or learning, and is appropriate for students whose primary work is in any of the five schools. We look at literature across the disciplines of students in the course, considering assumptions, perspectives, and methodologies involved in their approaches to work related to childhood, young people, and/or education. And we will have students present their works in progress, engage in peer editing and feedback, and share strategies for completing large independent projects.

Research in Infant Cognition

This course is an upper level research seminar designed for students who wish to learn how to perform research with infants and young children, and how to apply those research methods to answer questions in the domain of cognitive psychology. The course will cover all areas of setting up and running an infant study using behavioral measures, including theory, methods, and the practical aspects of running infant research. Students will read and present relevant literature and will learn how to design, run, code, and analyze infant studies.

Interdisciplinary Game Studio

Students will design, develop, and publish a digital game in a single semester under the leadership and guidance of Professors Fay and Perry. Though the professors will provide team leadership and game direction, the students will be the ones creating the game, including game design, concept art, storyboards, modeling, rigging, animation, shading, lighting, compositing, game programming, tool programming, project management, audio design, marketing, and publishing.

Philosophy of Tattoos

This seminar will focus on philosophical issues raised by tattoos, in particular their status as works of art. We will consider questions such as, Are (at least some) tattoos art? How is tattoo art different from and similar to other modes of visual art? What distinguishes a good tattoo from a mediocre or bad tattoo? Who owns a tattoo or a tattoo design? We will also explore the history, cultures, and practices of tattooing. Students will be required to write a series of short papers, give several presentations, and complete an independent project.

Computational Linguistics

Computational linguistics is an interdisciplinary field investigating the use of computers to process or produce human language (also known as "natural language," to distinguish it from computer languages). To this endeavor, linguistics contributes an understanding of the special properties of language data, and provides theories and descriptions of language structure and use. Computer science contributes theories and techniques for designing and implementing computer systems that generate and parse linguistic input.

Biodiversity: Hampshire Woods

The goal of this class is to build a long-term database of animal diversity on Hampshire property. The rationale for this goal is that our environment, both local and global, is dramatically changing, and it is of utmost importance to document biodiversity now before we lose species we may not have realized were here. Students in this exploratory class will work together to learn to identify and document our local fauna. We will spend a good deal of time exploring our woods to learn together about what is there.

Pragmatics

Language allows us to express a lot of information in an efficient way. For example, by simply saying: "There is a gas station around the corner" to someone whose car needs gas, I not only convey the belief that there is a gas station around the corner, but also that the gas station is open. Moreover, when I say: "Juliette is the sun" one ascribes to me the belief that Juliette is very beautiful (and not that Juliette is the star at the center of the Solar System); when I say "I took the train from Paris to Istanbul.

Artificial Intelligence

Artificial Intelligence is a branch of computer science concerned with the development of computer systems that "think." In this course we will explore the core ideas of artificial intelligence through readings, presentations, discussions, and hands-on programming activities. A range of practical artificial intelligence techniques will be covered, and students will complete programming projects to demonstrate engagement with the themes of the course. Prerequisite detail: One programming course (in any language).

Mixed-Methods Research Design

This course will introduce students to the research methodology called Mixed-Methods. This methodology combines qualitative research approaches with quantitative research approaches, seeking the best of both research paradigms. This methodology is great for studying the effectiveness programs, curriculums, policies and other interventions with people. This course will involve a combination of discussion, case studies, and individual and team design projects.

Foreign accent

When you meet a non-native speaker for the first time, you are immediately confronted with their accent. This often leads to questions like "Where are you from?", as well as ethnic and racial profiling (often not conscious). Despite the fact that we are constantly in contact with foreign accents and speak in a way that is foreign to others, we rarely ask how particular accents come about and why we are so drawn to them. Many can and want to simulate a British accent or that of a Russian spy. And many simulate foreign accents without even knowing it, e.g.
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