Intelligent Visual Computing

The course will teach students algorithms that intelligently process, analyze and generate visual data. The course will start by covering the most commonly used image and shape descriptors. It will proceed with statistical models for representing 2D images, textures, 3D shapes and scenes. The course will then provide an in-depth background on topics of shape and image analysis and co-analysis. Particular emphasis will be given on topics of automatically inferring function from shapes, as well as their contextual relationships with other shapes in scenes and human poses.

Information Retrieval

Basic and advanced techniques for text-based information systems, including retrieval models, indexing and text representation, browsing and query formulation, data-intensive computing approaches, evaluation, and issues surrounding implementation. The course will include a substantial project such as implementation of major elements of search engines and applications.

Compiler Techniques

Basic problems in the translation of programming languages focusing on theory and common implementation techniques for compiling traditional (Pascal-like) programming languages to produce assembly or object code for typical machines. Involves a substantial laboratory project in which the student constructs a working compiler for a considerable subset of a realistic programming language within a provided skeleton.

Compiler Techniques

Basic problems in the translation of programming languages focusing on theory and common implementation techniques for compiling traditional (Pascal-like) programming languages to produce assembly or object code for typical machines. Involves a substantial laboratory project in which the student constructs a working compiler for a considerable subset of a realistic programming language within a provided skeleton.

Combntrcs&Graph Thry

Cross-listed with Math 513. A basic introduction to combinatorics and graph theory for advanced students in computer science, mathematics, and related fields. Topics include elements of graph theory, Euler and Hamiltonian circuits, graph coloring, matching, basic counting methods; generating functions; recurrences; inclusion-exclusion; Polya's theory of counting. Prerequisites: mathematical maturity; calculus; linear algebra; discrete mathematics course such as Comp-Sci 250 or Math 455. Math 411 recommended but not required.

Combntrcs&Graph Thry

Cross-listed with Math 513. A basic introduction to combinatorics and graph theory for advanced students in computer science, mathematics, and related fields. Topics include elements of graph theory, Euler and Hamiltonian circuits, graph coloring, matching, basic counting methods; generating functions; recurrences; inclusion-exclusion; Polya's theory of counting. Prerequisites: mathematical maturity; calculus; linear algebra; discrete mathematics course such as Comp-Sci 250 or Math 455. Math 411 recommended but not required.

S-Programming the iPhone&iPad

The iPad, iPhone, and iPod Touch present examples of a mobile processor with an interesting set of peripheral devices and limitations. They are programmed using Swift, Objective C and a large set of APIs. This seminar will be an introduction to the Swift and Objective C languages and iOS development environment, and will include student programming assignments and development projects targeting the Apple iPhone/iPad simulator. We will spend much of the class time actually working through examples, and discovering how some of the features really work.

Compiler Techniques

Basic problems in the translation of programming languages focusing on theory and common implementation techniques for compiling traditional (Pascal-like) programming languages to produce assembly or object code for typical machines. Involves a substantial laboratory project in which the student constructs a working compiler for a considerable subset of a realistic programming language within a provided skeleton.
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