Computer Systems

This course will examine the principles and design choices involved in creating general purpose computer systems. Topics will include instruction set architectures, virtual memory, caching, allocators and garbage collectors, threads and synchronization, file systems, virtual machines, and distributed systems. Projects will involve the implementation and use of these capabilities and abstractions. Students who have taken COSC 261 may not take this course.

Requisite: COSC 112. Fall and spring semesters: Assistant Professor Pentecost.

Thinking for CS

Analytical thinking is inherent in every aspect of computer science. We need to be able to answer questions such as: how do I know that my program works correctly? How efficient is my approach to solving a problem? How does human-readable code get translated into something that can run on physical hardware? What problems are even solvable by computers? In order to study such questions, computer scientists must be able to communicate with one another using a common language, express ideas formally and precisely, and reason logically about these ideas.

Intro CompSci II Lab

COSC 112 Lab Section

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

Intro CompSci II Lab

COSC 112 Lab Section

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

Intro CompSci II Lab

COSC 112 Lab Section

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

Intro CompSci II Lab

COSC 112 Lab Section

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

Intro Comp Science II

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

Intro Comp Science II

A continuation of COSC 111. This course will emphasize more complicated problems and their algorithmic solutions. The object-oriented programming paradigm will be discussed in detail, including data abstraction, inheritance, and polymorphism. Other topics will include stacks, queues, linked lists, programming for graphical user interfaces, and basic topics in probability. A laboratory section will meet once a week to give students practice with programming constructs.

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