Scene Design Studio

This advanced course will build on the foundations of scenic design practice covered in THEATER 360 (Intro to Set Design) such as dramaturgical and visual research, model building, drafting, budgeting, creative problem solving, flexibility of methods and solutions in pursuit of a vision in support of a performance event, and collaboration skills through actual production assignments in the department as well as several paper projects realized in 3-D model form.

S-Chekhov Technique: Embodying

In this course we will explore the Michael Chekhov Technique - a psycho-physical approach to acting that seeks to ground emotion in physical gestures. The technique creates a joyful and freeing connection between the inner response evoked by a physical action and its outer expression. In simpler terms, the Chekhov Technique links physicality and movement to emotion, so an actor can stay completely present - and be free to experiment and play - while onstage.

Technical Direction

This class will offer students the opportunities to learn how scenery, props, and other technical elements are created for theater and other entertainment venues. Students will gain practical experience working with various materials and techniques while fabricating elements for the theater department's main-stage productions. Instructions will include lectures and hands-on demonstrations on topics such as project management, wood and metal joinery, material choices, and the making of non-toxic goo. Students will work in pairs and in teams within a safe and creative environment.

Stage Management

Discover the art and craft of stage management through class work, observation and production exploration. Learn practical techniques for managing theatrical productions in preparation for academic and professional production responsibility.

Sound Design 1

This course will provide instruction of, and guided practice in, the basics of the art and craft of sound design for theater. It will explore the fundamental tools and processes essential to conceptualizing and implementing both the content of a sound design and the sound system for delivery of that content. At the end of the course, students will master the assembly and operation of simple sound systems, and an ability to interpret basic sound-system documentation.

Costume Design

Each student will be able by course end to design costumes for a performance piece. By completing this course all students will have a beginning grasp of costume history and the ability to research and complete a design project. This course will encourage creative thought and problem solving, collaborative experimentation and will stimulate the development of personal aesthetic, critical analysis, and an intelligent approach to performance design. Also, there will be specific training sessions for figure drawing, character rendering, so students without fine art background can also join.
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